In a game
What do you do?
Life-skills · Discover · Pre-K to Grade 2
Chapter 5: Online & AI
Some buttons cost money or give things away.
There is often more than one good answer. Pick one and see what happens.
In a game
What do you do?
A new app
What do you do?
The name for what you just worked out.
Some buttons in games cost real money. They do not always look like it.
Your name, your age, where you live, a photo. Those are yours. Do not give them away without asking a grown-up.
If a button asks for money or asks about you, check with a grown-up first.
These ones do have right answers.
Tap each one, then tap where it goes.
Which of these should you check with a grown-up first?
Tap something to move it.
Two questions, then you are done.
Question 1 of 1
A game asks where you live. What do you do?
Something to do away from the screen. Nobody is checking.
Why: Two is short enough to remember when a bright box appears.
Games aimed at this age are designed so that purchase buttons look like play buttons. A child tapping one has not been careless; the interface was built to produce exactly that tap.
The categories that matter are money and personal detail. Keeping the rule to those two makes it memorable, where a longer list would not be.
Worth checking purchase authentication is switched on, so the lesson is a backstop rather than the only defense.